The The Effect of Interactive E-Learning on 2D Animated Video Production Skills Among 11th-Grade Visual Communication Design Students at SMKN 2 Magetan
DOI:
https://doi.org/10.53621/wqrtsd26Keywords:
interactive learning, creative skills, 2D Animation Video, Visual Communication Design, True ExperimentAbstract
The disparity in vocational high school students' creative thinking abilities and their inadequate usage of interactive digital learning resources served as the impetus for this study. The purpose of the study is to examine how interactive e-learning affects the creative abilities needed to create 2D animated videos in 11th-grade Visual Communication Design (VCD) students at SMKN 2 Magetan. A true experiment with a posttest-only control group design was the study methodology employed. A total of 64 students made up the sample size, which was split into an experimental class of 32 students who received the interactive e-learning therapy and a control class of 32 students. Classes were chosen using cluster sampling. Additionally, the content and instructional design of the e-learning program were judged to be very acceptable. With a Cronbach's Alpha of 0.646 for the experimental class and 0.673 for the control class, the evaluation tool was deemed to be reliable and validated with a Sig. value < 0.05. The Shapiro-Wilk test (p-value > 0.05) and Levene's test (p-value = 0.973) both verified that the creativity skills data were homogeneous and regularly distributed. The independent samples t-test produced a mean difference of 5.625, a p-value < 0.05, and a t-value of 2.660 at df = 62. The implementation of interactive e-learning has a positive and significant impact on the 2D animated video production creativity skills of 11th-grade Visual Communication Design (VCD) students at SMKN 2 Magetan, according to these results, which show that H0 is rejected and Ha is accepted.
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